provides a solution to the error problem that long troubled geographic information science. Although HASM has a sound theoretical foundation
the low computing efficiency arising from solving large scale linear systems
poses a severe limitation on its wide-spread applications in construction of large scale and high resolution surfaces. In order to achieve a high speed
we developed an algorithm based on two dimensional Double Successive Projection Method ( HASM-DSPM)
which significantly improves the performance by adopting strategies of project space adjustment and two-step correction. HASM-DSPM is examined by both numerical experiment and real world experiment
the results of which both illustrate that HASM can surpass Gauss-Seidel ( GS ) and Modified GS ( MGS ) in convergence pace and computational speed. Furthermore
compared with other classical surface modeling methods